For 2 teams of 2-4 players and a Quizmaster.
What do you need?
Playing Cards (Including tie-breaker playing card)
Bell or buzzer
Object of the game
Collect the highest number of playing cards.
To set up
Place the bell and the Question Words in the centre of a table.
The 2 teams sit either side of the table facing each other.
Project categories onto a large screen and/or place a print-out on the table.
The Quizmaster sits between the teams with the playing cards in hand. There is one playing card for each category.
Decide which team chooses the first category. This is Team A.
The Quizmaster calls the first answer from the chosen playing card.
First player to ring the bell and provide a question scores 1 point for his/her team. The Quizmaster keeps note of the score.
Disputes over a question are decided by the referee (teacher).
Once all answers have been questioned, the team with the most points keeps the playing card.
Team B chooses the next category.
You must ring the bell, if you wish to suggest a question.
The winning team has, at the end of the game the most playing cards. The game ends when all of the cards have been used.
In the event of a tie, the quizmaster will use the tie-breaker playing card.
Develop the skills needed for this game by occasionally assigning the ‘This is the Answer, What is the Question?’ worksheet for classwork or homework prior to completing coursework.
Number of categories, playing cards and answers can be varied for a shorter or longer game.
Use an odd number of answers for each playing card.
Laminate and cut materials as appropriate for repeat use.
Teams of more than 4 players will lead to student disengagement. 3 player teams are recommended.
If you don’t have a bell or buzzer, consider an alternative. Suggestion: First player to call his/her name.
Set up multiple tables of 2 teams depending on the size of your class group.